After some radio silence, I’m excited to announce that I am now Creative Director and Co-Founder at Altitude Games.
People who know me know that I was never the entrepreneurial type, but when Altitude started to form, I couldn’t say no. It had pretty much everyone I wanted to work with: Gabby as our CEO, who lives and breathes the startup business life; Marc as engineering director, who was actually the first game programmer I’d ever worked with; Paul as tech director, who’s one of the rock stars of local game development; and Chester as art director, one of the most famous (El)Pinoy illustrators around. They’re the best at what they do; it was my personal dream team.
I’m excited as I am terrified. We’ll be making games I’ve never made before, with tech I’ve never used. Already, I feel like I’m scrambling to catch up. (I am told that this is normal; welcome to the startup life!) While we can’t say what we’re working on yet, you can follow us at these places so you’ll be the first to know:
Starting a new company is a leap of faith for me, but I’m jumping with the best. I’m super lucky to be here and I hope I don’t let them down!
This morning, my two bosses and I went through our professional bios (to be used for game conferences and such). After struggling to make my description sound interesting, I asked if I could just have a short version. This is what I came up with:
Paraluman Cruz has over 10 years of experience in the game industry as a designer, producer, and writer. She currently designs casual adventure franchises for Boomzap, and previously helped create their Awakening, Dana Knightstone, Otherworld, and Botanica series. Her other passion besides games is krav maga, which she trains under International Krav Maga Federation Philippines.
“Well, that’s me,” I said.
“I fixed it a bit,” my boss Chris Natsuume replied.
Paraluman Cruz has over 10 years of experience in the game industry as a designer, producer, and writer. She currently designs casual adventure franchises for Boomzap, and previously helped create their Awakening, Dana Knightstone, Otherworld, and Botanica series. Her other passion besides games is krav maga, which she trains under International Krav Maga Federation Philippines. She also has big floppy ears.
“I hate you.”
Photo by IKMF Philippines
The world is supposedly ending in half an hour, so I might as well write my annual recap blog post early! Like every end-of-year post, I’m limiting my list to 20 bullets. Here, in a mad dash to midnight, was my 2012:
- Renovated my condo the way I always wanted (bucket list check! Thanks, Mick Benedicto!)
- Shot a real gun (bucket list check!)
- Took a self-defense class (krav maga - bucket list check!). Ended up liking it so much that I’ve been training for six months. Am in the best shape of my life! (Well, so far…)
- Appeared in Good Morning Club, Umagang Kay Ganda, the Belle de Jour fair, and the SMX gun show to help demo krav for IKMF Philippines
- Passed my Practitioner Level 1 exam and received a certificate, passport, and patch from Israel
- Released two games for Boomzap Entertainment: Otherworld: Spring of Shadows and Botanica: Into the Unknown
- Published a game writing article
- Went to Davao three times. Stayed at our newly-opened, family-owned Hotel Vicente (I’m here right now!) and wrote about it, which also got some press
- Went to three Philippine beaches: Boracay, Batangas, and Samal
- Went to Hong Kong twice (to visit Joon, and with Ted)
- Went to Singapore for Casual Connect Asia
- Helped gather donation information online for the August 2012 typhoons
- Surprised my dad by introducing his keynote at the Read Lit District
- Watched my favorite band Death Cab for Cutie perform in my home country. Best gig ever
- Bought an iPad 3
- Went on the Four-Hour Body Diet. Lost weight. Stopped that nonsense and exercised instead
- Started running this month (via the Couch to 5K program), and will hopefully continue running into 2013
- Grew my hair long for the first time since 1996
- Lost my last remaining grandparent
- Turned thirty
2012 was an awesome year, but I still have a lot of things left on my bucket list. Here’s hoping the Mayans were wrong!
My list for 2011 is here.
I’m happy to announce that Boomzap‘s fourth franchise has just launched!
This is our fourth casual adventure series and the latest “baby” I’ve given birth to. The story follows a botanist who is transported onto a strange world called Botanica, and must make friends (and a few enemies) to find her way back to Earth. It was an absolute pleasure designing and writing this game, and I hope people will love it as much as we do.
Here it is: Botanica: Into the Unknown – Collectors Edition, developed by Boomzap Entertainment and published by Big Fish Games. Thanks and enjoy!
I’m cleaning up (and going digital), so I’m selling a bunch of my old books, CDs, and games. Everything must go!
You can view the list of stuff here: Luna’s stuff for sale
Want to buy something? Order here: Order form
Thanks, and I hope you find something you like!