Gaining Altitude

Altitude Games

After some radio silence, I’m excited to announce that I am now Creative Director and Co-Founder at Altitude Games.

People who know me know that I was never the entrepreneurial type, but when Altitude started to form, I couldn’t say no. It had pretty much everyone I wanted to work with: Gabby as our CEO, who lives and breathes the startup business life; Marc as engineering director, who was actually the first game programmer I’d ever worked with; Paul as tech director, who’s one of the rock stars of local game development; and Chester as art director, one of the most famous (El)Pinoy illustrators around. They’re the best at what they do; it was my personal dream team.

I’m excited as I am terrified. We’ll be making games I’ve never made before, with tech I’ve never used. Already, I feel like I’m scrambling to catch up. (I am told that this is normal; welcome to the startup life!) While we can’t say what we’re working on yet, you can follow us at these places so you’ll be the first to know:

Starting a new company is a leap of faith for me, but I’m jumping with the best. I’m super lucky to be here and I hope I don’t let them down!

alpaca-my-bags-quickly

Defining what I do, in four sentences or less

This morning, my two bosses and I went through our professional bios (to be used for game conferences and such). After struggling to make my description sound interesting, I asked if I could just have a short version. This is what I came up with:

Short version:

Paraluman Cruz has over 10 years of experience in the game industry as a designer, producer, and writer. She currently designs casual adventure franchises for Boomzap, and previously helped create their Awakening, Dana Knightstone, Otherworld, and Botanica series. Her other passion besides games is krav maga, which she trains under International Krav Maga Federation Philippines.

“Well, that’s me,” I said.

“I fixed it a bit,” my boss Chris Natsuume replied.

Only version:

Paraluman Cruz has over 10 years of experience in the game industry as a designer, producer, and writer. She currently designs casual adventure franchises for Boomzap, and previously helped create their Awakening, Dana Knightstone, Otherworld, and Botanica series. Her other passion besides games is krav maga, which she trains under International Krav Maga Federation Philippines. She also has big floppy ears.

“I hate you.”

Video Games and the Female Audience

Saw this on Sexy Videogameland, and the video is absolutely true. I don’t discuss games with my female friends, at all. While some of them do play casual games, we don’t sit around and discuss farm sim strategies. But I have, on numerous occasions, borrowed consoles / swapped games / argued over Call of Duty tactics with my male friends, all of whom are hardcore gamers.

It’s a wonder girls want to hang out with me at all. Hmm, come to think of it, that’s probably why they don’t.

In other news, it’s exactly two months before I fly off – I am unprepared. Don’t panic. Press big button.